Aside from the fact that the game is almost entirely open world, “Sonic Frontiers” is the first game in the series to implement a combat system for Sonic. However, what pieces everything together has to be the gameplay for “Sonic Frontiers.” Unlike other games before this, “Sonic Frontiers” takes a whole new step for gameplay. Flynn highlights the growth of these characters, and it truly shows throughout the entire adventure. The game emphasizes their backstories, their strengths and what each character has managed to do without the help of Sonic: a missing element from previous games. This is what makes Ian Flynn such a great writer when it comes to this franchise: he knows the characters front to back. Written by long-time Sonic comic book writer Ian Flynn, the story is better than it has been in previous titles. The primary plot surrounds Sonic exploring the islands, helping a race of beings called “Koco” and fighting the Titans controlled by a new villain named Sage. The game focuses on Sonic exploring the Starfall Islands to rescue his friends from Cyber Space and retrieve the Chaos Emeralds. “Sonic Frontiers” is the most recent installment in the franchise. Take the games “Sonic Forces” and “Sonic Colors: Ultimate” as an example of how fans saw the more recent titles. Many people were losing hope in the series as the games were rushed to meet the deadlines, lacking in certain areas and not entirely what fans expected. The series has had several games that have ranged from mediocre to good by audience reception. The “Sonic the Hedgehog” franchise is known by its fans to be critical of the games produced by SEGA.
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